The result of a quick sculpt on a ball in 123D Creature.
A quick sculpt model created in 123D Creature. More of a skin texture test. Guardian of the gold vaults in the catacombs under the earth. Stolen and kept protected from the public.
Ogre created in 123D Creature for 123D Creature Show. Model still needs fine tuning and better lighting.
A few of my models posed in 123D Creature Show and sculpted in 123D Creature. Some post editing in Art studio by layering different lighting effects from Creature Show.
Autodesk have released a tech demo App called 123D Creature Show. I was asked to provide the models for the App, which allows you to pose, light and save off a finished image. It’s not ment to be a modelling programme but to show you the future of 123D Creature. With the ability to pose models this will defiantly bring character to the models.
I wanted to add more detail still using 123D Creature. To get a bump map, reflection map and diffuse map I duplicated the model three more times so each model would have a new texture using the same UV map. Then I exported the models and extracted the extra textures and applied them to the original model. Rendered in Lightwave.
In the style of the zombie head model I made. Still needs more texturing and i need to work on bump maps in 123D Creature by duplicating the model and then painting bump colour. Rendered in Lightwave.