I have finally finished the Tarkin model. Created in 123D Sculpt+ and 123D Design on the iPad with final rendering in Sketchfab. Maybe eventually I will correct the facial and polygon errors in Zbrush. But for now it’s finished.
As always it’s best to view Sketchfab models on a PC or MAC. Shadows do not correctly display on an iPad which makes the lighting look wrong.
Well Autodesk have decided to scrap their brilliant app 123D Sculpt+ and think that sculptors will be happy to use their other app Tinkercad! Am I missing something here Autodesk? Tinkercad has nothing to do with sculpting and doesnt even compare or make up for what 123D Sculpt+ could do!
Why have they taken this decision? I don’t know! Obviously they can’t see how great 123D Sculpt+ is while everyone who uses it can see it’s potential! Go figure!
So my sculpting output will considerably decrease! Back to Zbrush waiting for the PC to start up! No more sculpting out and about on a an iPad tablet!
3D Sculptors like to sculpt on the go just like 2D sketch artists do Autodesk!
I have spent about an hour on this since the last update. I’m getting very close to finishing this model. I still need to add better skin detail, dedicated bump and roughness maps as well as modelling extra details like the rank badge in 123D Design. Created in 123D Creature\Sculpt+ and rendered in Sketchfab.