I’m finding better reference photographs which I think is helping. Big changes to the head shape, scale and details. I would definitely like to get the whole body of Yoda modelled, textured and rendered in Blender. Still early days as Blender is still new to me.
This wasn’t going to be a model I was going to continue with. It was just a test sphere Sculpt in Blender that I kept tinkering with. So now I will continue with it.
A little bit of changing the head shape and angles.
A small update. About another hour and half sculpting. Changed the head shape quite a bit and made the eyes slightly smaller. I still haven’t really sculpted the back of the head yet.
I’m really liking how quick you can change from Sculpt lighting to rendered lighting. It helps when comparing the Sculpt to a photo.
A small update. Trying out colour and a few adjustments.
A quick speed sculpt caricature of George Lucas. About an hour and a half. Mainly created in SculptGL and Zbrush.
George the Gremlin from Gremlins 2: The New Batch. The bust is finished for now but maybe a 3d print will be made of him later on. Created with Zbrush and SculptGL.
The Sketchfab model is best viewed on a PC or MAC.
Different angles of George rendered in Keyshot.