George Gremlin bust from Gremlins 2 The New Batch. About 2 hours of sculpting with a basic paint texture. Additional detailing and painting still to do. Created in SculptGL and Zbrush.
A few more adjustments to the head shape after finding more reference material. Temporary teeth placement and a basic Keyshot render.
A Few adjustments to the facial features and now starting to add more detail and better teeth in Zbrush. Hope to finish the basic Gremlin soon.
Still adjusting the model features. The more reference material I find the more it needs to change. Currently working on getting the head right. Still using the basic colour texture as a bump map. Created in 123D Sculpt+.
As always for correct lighting it is best to view Sketchfab models on a PC or Mac.
Just a small update. Minor changes and a test upload of the 123D Sculpt+ model to Sketchfab. As always for correct lighting it is best to view Sketchfab models on a PC or Mac.
I thought it was about time to go back to the original Gremlin model I created in 123D Creature. I have started to add leg detail and now moving onto it’s back area, there is still a bit of tweaking to do in 123D Creature and 123D Sculpt+ before I start painting it but I hope to have it finished soon, then I want to take it further in Zbrush and add better detail and match the film puppet proportions better.
Just a small update on the Gremlin. Worked on his face a little to make it more like the puppet.